```python
def setup():
py5.size(500, 500, py5.P3D)
py5.no_fill()
def draw():
py5.background(0)
py5.push_matrix()
# start at the middle of the screen
py5.translate(py5.width//2, py5.height//2, -200)
# some random rotation to make things interesting
py5.rotate_y(1.0) # yrot)
py5.rotate_z(2.0) # zrot)
# rotate in X a little more each frame
py5.rotate_x(py5.frame_count/100.0)
# offset from_ center
py5.translate(0, 150, 0)
# draw a white box outline at (0, 0, 0)
py5.stroke(255)
py5.box(50)
# the box was drawn at (0, 0, 0), store that location
x = py5.model_x(0, 0, 0)
y = py5.model_y(0, 0, 0)
z = py5.model_z(0, 0, 0)
# clear out all the transformations
py5.pop_matrix()
# draw another box at the same (x, y, z) coordinate as the other
py5.push_matrix()
py5.translate(x, y, z)
py5.stroke(255, 0, 0)
py5.box(50)
py5.pop_matrix()
```