Special Notes for OSX Users#
Although much progress has been made getting py5 to work on OSX, there are a few remaining issues and limitations. The issues that are fixable will be addressed in future py5 releases. The remaining issues are minor and in line with typical OSX experiences.
When using Jupyter Notebooks, start each notebook with the
The run_sketch() method’s
blockparameter is by necessity set to
Falsewhen run through Jupyter Notebooks and set to
Truewhen run through a generic Python interpreter
The py5bot Jupyter kernel and some py5 magics cannot use the OpenGL renderers
The render helper tools cannot use the OpenGL renderers
When using Jupyter notebooks, Sketches that use the default renderer will not appear as an icon on the dock at the bottom of the screen
Ignore the warnings you see when exiting a Sketch (Issue #6)
None of these will stop you from using py5 productively on OSX.
Everything will work just fine after executing the following IPython magic at the start of each notebook:
This changes how Jupyter executes later notebook cells to allow GUI windows to open and be usable. Do this before importing py5. If you import py5 without doing this, py5 will run the magic for you after giving you a polite warning.
That magic command should not be run on non-OSX machines. If you need your notebook code to run on multiple platforms, use the following code instead:
import sys if sys.platform == 'darwin': get_ipython().run_line_magic('gui', 'osx')
%osx gui magic will enable OSX Cocoa event loop integration. Use of this
magic is not unique to py5; it is also used for other Python applications that
open interactive windows. It instructs Jupyter’s Python kernel to share the main
thread with the window. On OSX, all GUIs are required to run on the main thread.
The Python kernel, however, also needs to use the main thread to execute cells.
Therefore, the main thread must be shared.
To see an example demonstrating the consequences of this sharing, try running the following Sketch on OSX:
import time def setup(): py5.size(200, 200, py5.P2D) def draw(): if py5.frame_count % 50 == 0: py5.println(py5.frame_count) py5.square(py5.random_int(py5.width), py5.random_int(py5.height), 10) py5.run_sketch(block=False) print('start pause') time.sleep(3) print('end pause')
When this code is run on a Linux or Windows computer, the output will be similar to this:
start pause 50 100 end pause 150 200 ...
But when run on OSX, the output will be:
start pause end pause 50 100 150 200 ...
Also, you’ll notice the Sketch window does not open on the screen until after
“end pause” is printed. This will be the case for the OpenGL renderers
P3D as well as the default renderer
Furthermore, if your Sketch uses the default renderer
JAVA2D and you were to
time.sleep(3) in another notebook cell, you would momentarily
see the Sketch stop animating. The Sketch actually is still running, but the new
frames are not being drawn to the screen. For the above Sketch this will be
apparent at the end of the 3 seconds when many new squares appear at the same
time. The Sketch really is running normally during this time, but because of
the shared main thread, the new frames are not being drawn to the screen. This
behavior only applies to the
JAVA2D renderer and not the OpenGL
There are just a few more things OSX users need to know about using py5 in a Jupyter notebook.
In Jupyter, the run_sketch() method will never “block”,
which means that the method will return right away and let you execute lines of
code that appear after it or in other notebook cells. This shouldn’t be a
problem for notebook users as this is most certainly what you would want to
happen anyway. If you want some code to run right when the Sketch exits,
exiting() function, which will be called by py5 as the Sketch is
If you need to simultaneously run multiple Sketches in the same process on OSX, running them through a Jupyter notebook (using class-mode) is your only option.
When run through Jupyter, Sketches that use the default
JAVA2D renderer will
not appear as an icon on the dock at the bottom of the screen. This does not
apply to Sketches that use the OpenGL renderers or Sketches run through the
generic Python interpreter.
py5bot and py5 magics#
On OSX, the Jupyter py5bot kernel and the py5 magic command %%py5bot cannot use the OpenGL (P2D and P3D) renderers. The %%py5draw magic also cannot use the OpenGL renderers, and the %%py5drawdxf magic is not available.
A future version of py5 will address these issues.
Generic Python Interpreter#
Starting with py5 version 0.7.2, a Sketch can run through the generic Python interpreter (outside of Jupyter). The limitations are that you can only run one Sketch at a time and that exiting the Sketch will terminate the Python process.
The run_sketch() command will always “block”, which means that the method will not return and allow you execute lines of code that appear after it. Since exiting the Sketch will also terminate the Python process, the call to run_sketch() will typically be the last line in your Python script.
Render Helper Tools#
A future version of py5 will address these issues.
When the Sketch exits you will see the following warning:
NewtNSView::dealloc: softLock still hold @ dealloc!
Ignore that. Windows and Linux users also get odd messages when exiting a Sketch.