Sets the coordinate space for texture mapping.
Sets the coordinate space for texture mapping. The default mode is
IMAGE, which refers to the actual pixel coordinates of the image.
NORMAL refers to a normalized space of values ranging from 0 to 1. This function only works with the
IMAGE, if an image is 100 x 200 pixels, mapping the image onto the entire size of a quad would require the points (0,0) (100,0) (100,200) (0,200). The same mapping in
NORMAL is (0,0) (1,0) (1,1) (0,1).
Underlying Processing method: PGraphics.textureMode
texture_mode( mode: int, # either IMAGE or NORMAL /, ) -> None
Updated on March 06, 2023 02:49:26am UTC