Adds a spot light.
def setup(): py5.size(100, 100, py5.P3D) py5.background(0) py5.no_stroke() py5.spot_light(51, 102, 126, 80, 20, 40, -1, 0, 0, py5.PI/2, 2) py5.translate(20, 50, 0) py5.sphere(30)
def setup(): py5.size(100, 100, py5.P3D) concentration = 600 # try 1 -> 10000 py5.background(0) py5.no_stroke() py5.spot_light(51, 102, 126, 50, 50, 400, 0, 0, -1, py5.PI/16, concentration) py5.translate(80, 50, 0) py5.sphere(30)
Adds a spot light. Lights need to be included in the
draw() to remain persistent in a looping program. Placing them in the
setup() of a looping program will cause them to only have an effect the first time through the loop. The
v3 parameters are interpreted as either RGB or HSB values, depending on the current color mode. The
z parameters specify the position of the light and
nz specify the direction of light. The
angle parameter affects angle of the spotlight cone, while
concentration sets the bias of light focusing toward the center of that cone.
Underlying Processing method: spotLight
spot_light( v1: float, # red or hue value (depending on current color mode) v2: float, # green or saturation value (depending on current color mode) v3: float, # blue or brightness value (depending on current color mode) x: float, # x-coordinate of the light y: float, # y-coordinate of the light z: float, # z-coordinate of the light nx: float, # direction along the x axis ny: float, # direction along the y axis nz: float, # direction along the z axis angle: float, # angle of the spotlight cone concentration: float, # exponent determining the center bias of the cone /, ) -> None
Updated on March 06, 2023 02:49:26am UTC