Py5Graphics.screen_x()#
Takes a three-dimensional X, Y, Z position and returns the X value for where it will appear on a (two-dimensional) screen.
Description#
Takes a three-dimensional X, Y, Z position and returns the X value for where it will appear on a (two-dimensional) screen.
This method is the same as screen_x() but linked to a Py5Graphics
object. To see example code for how it can be used, see screen_x().
Underlying Processing method: PGraphics.screenX
Signatures#
screen_x(
x: float, # 3D x-coordinate to be mapped
y: float, # 3D y-coordinate to be mapped
/,
) -> float
screen_x(
x: float, # 3D x-coordinate to be mapped
y: float, # 3D y-coordinate to be mapped
z: float, # 3D z-coordinate to be mapped
/,
) -> float
Updated on March 06, 2023 02:49:26am UTC