Py5Shape.color_mode()

Py5Shape.color_mode()#

Changes the way a Py5Shape object interprets color data.

Examples#

example picture for color_mode()

def setup():
    s = py5.create_shape()
    s.color_mode(s.RGB, 1.0)
    with s.begin_closed_shape():
        s.fill(0.8, 0.6, 0.4)
        s.vertex(20, 80)
        s.vertex(50, 20)
        s.vertex(80, 80)

    py5.shape(s)

Description#

Changes the way a Py5Shape object interprets color data. By default, the parameters for Py5Shape.fill() and Py5Shape.stroke() are defined by values between 0 and 255 using the RGB color model. The color_mode() function is used to change the numerical range used for specifying colors and to switch color systems. For example, calling color_mode(RGB, 1.0) will specify that values are specified between 0 and 1. The limits for defining colors are altered by setting the parameters max, max_x, max_y, max_z, and max_a.

After changing the range of values for colors with code like color_mode(HSB, 360, 100, 100), those ranges remain in use until they are explicitly changed again. For example, after running color_mode(HSB, 360, 100, 100) and then changing back to color_mode(RGB), the range for R will be 0 to 360 and the range for G and B will be 0 to 100. To avoid this, be explicit about the ranges when changing the color mode. For instance, instead of color_mode(RGB), write color_mode(RGB, 255, 255, 255).

Underlying Processing method: PShape.colorMode

Signatures#

color_mode(
    mode: int,  # Either RGB or HSB, corresponding to Red/Green/Blue and Hue/Saturation/Brightness
    /,
) -> None

color_mode(
    mode: int,  # Either RGB or HSB, corresponding to Red/Green/Blue and Hue/Saturation/Brightness
    max: float,  # range for all color elements
    /,
) -> None

color_mode(
    mode: int,  # Either RGB or HSB, corresponding to Red/Green/Blue and Hue/Saturation/Brightness
    max_x: float,  # range for the red or hue depending on the current color mode
    max_y: float,  # range for the green or saturation depending on the current color mode
    max_z: float,  # range for the blue or brightness depending on the current color mode
    /,
) -> None

color_mode(
    mode: int,  # Either RGB or HSB, corresponding to Red/Green/Blue and Hue/Saturation/Brightness
    max_x: float,  # range for the red or hue depending on the current color mode
    max_y: float,  # range for the green or saturation depending on the current color mode
    max_z: float,  # range for the blue or brightness depending on the current color mode
    max_a: float,  # range for the alpha
    /,
) -> None

Updated on June 26, 2023 01:46:19am UTC