Py5Shape.color_mode()#
Changes the way a Py5Shape
object interprets color data.
Examples#
def setup():
s = py5.create_shape()
s.color_mode(s.RGB, 1.0)
with s.begin_closed_shape():
s.fill(0.8, 0.6, 0.4)
s.vertex(20, 80)
s.vertex(50, 20)
s.vertex(80, 80)
py5.shape(s)
Description#
Changes the way a Py5Shape
object interprets color data. By default, the parameters for Py5Shape.fill() and Py5Shape.stroke() are defined by values between 0 and 255 using the RGB
color model. The color_mode()
function is used to change the numerical range used for specifying colors and to switch color systems. For example, calling color_mode(RGB, 1.0)
will specify that values are specified between 0 and 1. The limits for defining colors are altered by setting the parameters max
, max_x
, max_y
, max_z
, and max_a
.
After changing the range of values for colors with code like color_mode(HSB, 360, 100, 100)
, those ranges remain in use until they are explicitly changed again. For example, after running color_mode(HSB, 360, 100, 100)
and then changing back to color_mode(RGB)
, the range for R will be 0 to 360 and the range for G and B will be 0 to 100. To avoid this, be explicit about the ranges when changing the color mode. For instance, instead of color_mode(RGB)
, write color_mode(RGB, 255, 255, 255)
.
Underlying Processing method: PShape.colorMode
Signatures#
color_mode(
mode: int, # Either RGB or HSB, corresponding to Red/Green/Blue and Hue/Saturation/Brightness
/,
) -> None
color_mode(
mode: int, # Either RGB or HSB, corresponding to Red/Green/Blue and Hue/Saturation/Brightness
max: float, # range for all color elements
/,
) -> None
color_mode(
mode: int, # Either RGB or HSB, corresponding to Red/Green/Blue and Hue/Saturation/Brightness
max_x: float, # range for the red or hue depending on the current color mode
max_y: float, # range for the green or saturation depending on the current color mode
max_z: float, # range for the blue or brightness depending on the current color mode
/,
) -> None
color_mode(
mode: int, # Either RGB or HSB, corresponding to Red/Green/Blue and Hue/Saturation/Brightness
max_x: float, # range for the red or hue depending on the current color mode
max_y: float, # range for the green or saturation depending on the current color mode
max_z: float, # range for the blue or brightness depending on the current color mode
max_a: float, # range for the alpha
/,
) -> None
Updated on June 26, 2023 01:46:19am UTC