Py5Shape.get_texture_u()#
Get the horizontal texture mapping coordinate for a particular vertex.
Examples#
def setup():
py5.size(100, 100, py5.P2D)
img = py5.load_image("tower.jpg")
s = py5.create_shape()
s.begin_shape()
s.texture(img)
s.vertex(20, 20, 0, 0)
s.vertex(20, 80, 0, 100)
s.vertex(80, 80, 100, 100)
s.vertex(80, 20, 100, 0)
s.end_shape(py5.CLOSE)
py5.shape(s)
for i in range(s.get_vertex_count()):
u = s.get_texture_u(i)
v = s.get_texture_v(i)
py5.println(f"vertex {i}: u = {u} v = {v}")
Description#
Get the horizontal texture mapping coordinate for a particular vertex. Returned values will always range from 0 to 1, regardless of what the Sketch’s texture_mode() setting is.
Underlying Processing method: PShape.getTextureU
Signatures#
get_texture_u(
index: int, # vertex index
/,
) -> float
Updated on March 06, 2023 02:49:26am UTC