bezier_vertex()#
Specifies vertex coordinates for Bezier curves.
Examples#
def setup():
py5.no_fill()
py5.begin_shape()
py5.vertex(30, 20)
py5.bezier_vertex(80, 0, 80, 75, 30, 75)
py5.end_shape()
def setup():
py5.begin_shape()
py5.vertex(30, 20)
py5.bezier_vertex(80, 0, 80, 75, 30, 75)
py5.bezier_vertex(50, 80, 60, 25, 30, 20)
py5.end_shape()
Description#
Specifies vertex coordinates for Bezier curves. Each call to bezier_vertex()
defines the position of two control points and one anchor point of a Bezier curve, adding a new segment to a line or shape. The first time bezier_vertex()
is used within a begin_shape() call, it must be prefaced with a call to vertex() to set the first anchor point. This function must be used between begin_shape() and end_shape() and only when there is no MODE
parameter specified to begin_shape(). Using the 3D version requires rendering with P3D
.
Underlying Processing method: bezierVertex
Signatures#
bezier_vertex(
x2: float, # the x-coordinate of the 1st control point
y2: float, # the y-coordinate of the 1st control point
x3: float, # the x-coordinate of the 2nd control point
y3: float, # the y-coordinate of the 2nd control point
x4: float, # the x-coordinate of the anchor point
y4: float, # the y-coordinate of the anchor point
/,
) -> None
bezier_vertex(
x2: float, # the x-coordinate of the 1st control point
y2: float, # the y-coordinate of the 1st control point
z2: float, # the z-coordinate of the 1st control point
x3: float, # the x-coordinate of the 2nd control point
y3: float, # the y-coordinate of the 2nd control point
z3: float, # the z-coordinate of the 2nd control point
x4: float, # the x-coordinate of the anchor point
y4: float, # the y-coordinate of the anchor point
z4: float, # the z-coordinate of the anchor point
/,
) -> None
Updated on March 06, 2023 02:49:26am UTC