rotate()

rotate()#

Rotates the amount specified by the angle parameter.

Examples#

example picture for rotate()

def setup():
    py5.translate(py5.width//2, py5.height//2)
    py5.rotate(py5.PI/3.0)
    py5.rect(-26, -26, 52, 52)

Description#

Rotates the amount specified by the angle parameter. Angles must be specified in radians (values from 0 to TWO_PI), or they can be converted from degrees to radians with the radians() function.

The coordinates are always rotated around their relative position to the origin. Positive numbers rotate objects in a clockwise direction and negative numbers rotate in the couterclockwise direction. Transformations apply to everything that happens afterward, and subsequent calls to the function compound the effect. For example, calling rotate(PI/2.0) once and then calling rotate(PI/2.0) a second time is the same as a single rotate(PI). All tranformations are reset when draw() begins again.

Technically, rotate() multiplies the current transformation matrix by a rotation matrix. This function can be further controlled by push_matrix() and pop_matrix().

Underlying Processing method: rotate

Signatures#

rotate(
    angle: float,  # angle of rotation specified in radians
    /,
) -> None

rotate(
    angle: float,  # angle of rotation specified in radians
    x: float,  # x-coordinate of vector to rotate around
    y: float,  # y-coordinate of vector to rotate around
    z: float,  # z-coordinate of vector to rotate around
    /,
) -> None

Updated on March 06, 2023 02:49:26am UTC