Py5Graphics.texture_mode()#
Sets the coordinate space for texture mapping.
Description#
Sets the coordinate space for texture mapping. The default mode is IMAGE
, which refers to the actual pixel coordinates of the image. NORMAL
refers to a normalized space of values ranging from 0 to 1. This function only works with the P2D
and P3D
renderers.
With IMAGE
, if an image is 100 x 200 pixels, mapping the image onto the entire size of a quad would require the points (0,0) (100,0) (100,200) (0,200). The same mapping in NORMAL
is (0,0) (1,0) (1,1) (0,1).
This method is the same as texture_mode() but linked to a Py5Graphics
object. To see example code for how it can be used, see texture_mode().
Underlying Processing method: PGraphics.textureMode
Signatures#
texture_mode(
mode: int, # either IMAGE or NORMAL
/,
) -> None
Updated on March 06, 2023 02:49:26am UTC