Py5Shape.no_tint()#
Stop applying a color tint to a shape’s texture map.
Examples#
def setup():
py5.size(100, 100, py5.P2D)
img = py5.load_image("tower.jpg")
s = py5.create_shape()
s.begin_shape()
s.texture(img)
s.tint(0, 0, 255)
s.vertex(20, 20, 0, 0)
s.vertex(20, 80, 0, 100)
s.no_tint()
s.vertex(80, 80, 100, 100)
s.vertex(80, 20, 100, 0)
s.end_shape(py5.CLOSE)
py5.shape(s)
Description#
Stop applying a color tint to a shape’s texture map. Use Py5Shape.tint() to start applying a color tint.
Both Py5Shape.tint() and no_tint()
can be used to control the coloring of textures in 3D.
Underlying Processing method: PShape.noTint
Signatures#
no_tint() -> None
Updated on March 06, 2023 02:49:26am UTC