noise_seed()#
Sets the seed value for noise().
Examples#
def setup():
py5.noise_seed(42)
py5.stroke(0, 10)
def draw():
n = py5.remap(py5.noise(py5.frame_count / 100), 0, 1, 0, py5.width)
py5.line(n, 0, n, py5.height)
def setup():
global xpos, ypos
py5.rect_mode(py5.CENTER)
py5.noise_seed(42)
xpos = py5.width / 2
ypos = py5.height / 2
def draw():
global xpos, ypos
py5.background(128)
xpos = (xpos + py5.noise(py5.frame_count / 250) - 0.5) % py5.width
ypos = (ypos + py5.noise(500 + py5.frame_count / 250) - 0.5) % py5.height
py5.square(xpos, ypos, 25)
Description#
Sets the seed value for noise(). By default, noise() produces different results each time the program is run. Set the seed parameter to a constant to return the same pseudo-random numbers each time the Sketch is run.
Underlying Processing method: noiseSeed
Signatures#
noise_seed(
seed: int, # seed value
/,
) -> None
Updated on March 06, 2023 02:49:26am UTC